Sunday, May 27, 2012

Light Boxing

THE HYRULE FANTASY ゼルダの伝説 - Zelda no Densetsu
In order to properly document my project as well as list my finds, I've decided to build a small test lightbox. The materials were simple:
  • Small Cardboard Box
  • White Poster Board
  • X-acto Knife
  • Tape (I used white duct tape)
  • White Cloth (I used Muslin Cotton)
Construction consisted of removing the top flaps off the box. Then removing large sections of each of the sides (leaving about a 2" gap around the holes). I used some of the removed cardboard to fill in a gap left in the bottom to make sure that there would be a stable base. Then the duct tape was used to reinforce each section where cuts were made. The poster board was cut and placed in the box so that the opposite side from where I'll be shooting from will have a nice curved edge, instead of sharp corners. This was affixed to the top with more duct tape and then the top and two non-shooting sides were covered with the muslin cotton. Pretty simple process, took about an hour or so.

Then came time to test it out... I wanted to pick a colorful cartridge to do my test shooting with, so I selected ゼルダの伝説 (Zelda no Densetsu) to see what I could come up with. While I ended up shooting all of my cartridges up to this point, I'm not too happy with the results. Inconsistent positioning of the camera/cartridges being my primary issue. The second biggest issue I can see is lighting. Both are easily remedied, but will have to wait until later. I'm still debating on how best to showcase the games, some kind of gallery perhaps.

The only real problem now is... I'll have to build a bigger light box to take a picture of this one.

Thursday, May 24, 2012

Reintroduction to Cartridge Console Gaming, pt II

This week has been really busy with work, but a package was waiting for me when I got home. The Super Famicom I had mentioned earlier arrived along with a few games I had ordered:
  • 聖剣伝説2 (Seiken Densetsu 2) - CIB
  • スーパーガチャポンワールド SDガンダムX (Super Gachapon World SD Gundam X)
  • 第4次スーパーロボット大戦 (Dai-4-Ji Super Robot Taisen)
  • The Hyrule Fantasy ゼルダの伝説 1 (Zelda no Densetsu 1: The Hyrule Fantasy) for the Famicom
A few bonus games managed to find their way in as well (Thanks, Manuel!):
  • ワンダラーズ フロム イース (イース3)(Wanderers From Ys III)
  • SD機動戦士ガンダム V作戦始動 (SD Mobile Suit Gundam: V Sakusen Shidou)
This weekend I'm going to try and rig up a light box for some proper photos. However, I couldn't resist hooking the Super Famicom up for a test run.

I hooked everything up, turned it on... and only heard music. After switching games around, making sure the cable was properly seated... and definately not being one to panic (ha, ha)... I dug through my old pile of cords and dug out another AV cable (from my old SNES) to see if that was the issue. Plugged it in, and was greeted by a black screen again... and not even audio! I felt that sinking feeling in my stomache, and tried switching the cables around a few times... only to realize a few minutes later, I had gotten the ends mixed up. I was trying to hook up two ends of different cables, of course there would be nothing showing because nothing was connected!

Such a great track record for my new acquisitions. In any case, all games were tested and working! Look forward to some pictures of everything this weekend. I'm planning on doing some before/after shots of the systems and cartridges after some mild cleaning.

Monday, May 21, 2012

Reintroduction to Cartridge Console Gaming

Quickly, as his hands trembled with excitement, the console was hooked up to the TV. One could hardly pick a more appropriate title for the fabled Famicom's first run besides the original Super Mario Brothers (スーパーマリオブラザーズ). The cartridge inserted firmly in place, and with held breath, the power turned on...

     Garbled graphics...
          "No problem"... just make sure the cartridge is seated properly, see that fixed the picture...

     Now the screen's frozen... "That's alright, I've seen this before..."
          ...Just reset it and it should be good to go...

     Grey Screen... no matter what's tried, different cartridges, the old 'blow technique'...
          "Well, shit..."

A few weeks ago, I got a crazy idea for a summer project to tackle. The goal being to get back into microcontroller programming, and also improve my fabrication capabilities. To this end, I've started to track down some components to give myself a baseline on which to base the target build.

Last Friday, I received a package containing a Sharp Twin Famicom [AN-505-RD] (full review later) that I purchased off of ebay. The disk drive needs a belt replacement, but the cartridge port works just fine. In order to run the machine without risking any damage, I ordered a VCT VT-1000J - Japanese Step Up/Down Voltage Transformer from Amazon.

Another package arrived shortly later from Sean over at Famicomblog via Famicom World. Contained within was a few famicom games to play (pictures and full reviews to come later):
  • スーパーマリオブラザーズ (Super Mario Brothers)
  • スーパーマリオブラザーズ3 (Super Mario Brothers 3)
  • ドクターマリオ (Dr. Mario)
  • ドラゴンクエスト I, II, III, IV (Dragon Quest 1, 2, 3 and 4)
  • 電撃ビッグバン (Dengeki Big Bang a.k.a. Clash at Demonhead)
  • ガーディック外伝 (Guardic Gaiden (Side-Story), a.k.a The Guardian Legend)
Also contained was Zelda (ゼルダの伝説 神々のトライフォース) for the Super Famicom (which should be showing up later this week), as well as a bonus item which I will get into in another post.

As I mentioned in the earlier little short story, I had some initial difficulties trying to get it all running. The problem was quickly resolved after a few troubleshooting methods provided by the helpful folks over on #nesdev channel.

So what was the problem? Basically, the games just needed to be cleaned. Oh cartridge systems, how I missed you. They games are all working now, so look forward to more content to come. This should include full game reviews, tips & tricks for servicing older systems/games, and more details about my summer project.